Animation + Visual Storytelling
Animation and visual storytelling shape how an audience experiences a story. My background in visual development and 2D and 3D animation taught me to think carefully about pacing, directing attention, and how visual choices can shape understanding and create emotional connection.
A Memoir Blue
Role: 2D Character Design + 2D/3D Animation
A Memoir Blue is an interactive narrative game developed by Cloisters Interactive and published by Annapurna Interactive. Told through a surreal journey into memory, the story follows champion swimmer Miriam as she reflects on her childhood, her relationship with her mother, and the experiences that shaped them both.
2D animation + 3D bipedal character animation
Miriam + Mom Expression Sheet
Early Miriam Concept
Mom Final Line Art
Mom Color
Young Miriam Color
Young Miriam Final Line Art
MFA thesis film: Independent Production
Medication Misadventures is an original 2D animated short developed as my MFA thesis film. I carried the project from initial concept through story development, character and visual development, storyboarding, layout, animation, compositing, editing, and final production.
Set in the operating room of a 1950s hospital, Gertrude, a night nurse, goes about her business restocking her cart with medical supplies. Unfortunately for Milton and Sou, they ARE the medical supplies. Having witnessed countless colleagues discarded once they've outlived their use, they've built up some natural anxieties. So when their time comes, interests clash and chaos ensues!